Pet Feast
by Brauxelion
Check out "Pet Feast" by Brauxelion - featuring Canvas API, UI Progress Bar, Text On Screen and more. 10,655 views. Try this Snapchat Lens on Easy Lens.
10,655 views
Features
- Canvas API: Renders Pet Feast with the current Cookie Crunch and Burger Rain bonus events. Pet pose mapping is explicit across every character: the EAT sprite is used while the pet is waiting, the IDLE sprite (mouth closed) appears after a correct feed, and the SAD sprite appears only after wrong food.
- UI Progress Bar: Gameplay-only 45-second countdown capsule. Its native dimensions start at zero so it cannot appear on the opening poster; the controller restores its saved size only after the player starts a session.
- Text On Screen: Small anchored score readout at the top-right, kept clear of the centered countdown capsule.
- Touch Events: Captures food-tray taps and upward swipe throws while blocking conflicting app swipe gestures.
- Sprite Store: Holds the supplied reaction trios for alien, bear, and cat. Across every pet, EAT is the default pose, IDLE appears after a correct feed, and SAD appears after a wrong food.
- Sprite Store: Holds the supplied reaction trios for dog, dragon, fox, and parrot. Across every pet, EAT is the default pose, IDLE appears after a correct feed, and SAD appears after a wrong food.
- Sprite Store: Holds the supplied reaction trio for bunny alongside the food lineup. Across every pet, EAT is the default pose, IDLE appears after a correct feed, and SAD appears after a wrong food.
- Sprite Store: Holds the Pet Feast end artwork, the supplied full-screen Animal Party opening artwork, and the eight optimized stage-map backgrounds. The previous cartoon poster is no longer referenced.
- Generated Music: Loops the single cute lo-fi hip-hop instrumental continuously across the opening screen, gameplay, and end screen.
- Leaderboard: Official Snapchat leaderboard that submits the player's final Pet Feast score and displays worldwide rankings at the end of a session.
- Sprite Store: Holds the four newly supplied Cookie Crunch art states: whole cookie, first bite, deeper bite, and final cookie frame. Six taps remain required; the controller deliberately reuses the four frames across the six bite beats.
- Sprite Store: Holds the supplied cartoon cheeseburger as the falling, rotating Burger Rain target sprite for the recurring 50-second bonus event.
- Sound: A quiet, short UI pop plays only when the player successfully picks up a food item from the tray.
- Sound: A short gentle magical chime marks the start of each Rainbow Rush boost.
- Sound: A subtle short negative UI tone plays only after a wrong food delivery.
- Sound: Plays the user-provided short crispy bite sound for successful pet feeds, Cookie Crunch taps, and successful Burger Rain taps.