Cartoon Maze Roll
by ALEX CREATOR 🥎
Check out "Cartoon Maze Roll" by ALEX CREATOR 🥎 - featuring Sprite Store, Sound, Sound and more. 139.5k views. Try this Snapchat Lens on Easy Lens.
139.5k views
Features
- Sprite Store: Warm wood texture named woodMazeTexture for the maze board and walls
- Sound: Timer-expiry loss sound
- Sound: Stage-clear victory sound
- Sound: One-time opening animation sound
- Canvas API: Twelve-stage rotating cartoon wooden maze game with a compact maze raised higher on screen, small HUD and instruction text, timer-only stage loss, reduced open-path-only exit hitbox, score, and arcade completion bursts. Preserve maze size, controls, loss and victory sounds, background at 30% opacity, and progression. Keep the enlarged shiny silver cartoon player ball with its bold dark rim, large glossy highlight, soft metallic shading, a clearly visible consistent gap from wooden maze walls, and smooth sliding around rails and corners. Use the warm wood texture from the woodMazeTexture asset for a richly grained maze board and red-toned cartoon wood walls, retaining rounded visual joins, dark outlines, and light illustrated depth. Render the exit gate in bright yellow with a strong layered glow, preserving its visible size and collision behavior. Display the HUD timer text in solid white. During the win disappearance animation the ball may shrink and fade, but reset its rendered and gameplay size to the full configured original size whenever every new stage starts. Do not animate the ball when it moves downward or falls; retain its normal appearance during play. At launch, play a short cartoon-ready sequence: reveal the wooden maze with a quick scale-and-fade entrance, have the silver ball pop into its start cell, and pulse the glowing yellow gate once. Keep rotation controls and the stage timer inactive until this opening sequence finishes.
- Touch Events: Continuous left and right screen controls for maze rotation.