Gravity Bonk
by SAQIB
Check out "Gravity Bonk" by SAQIB - featuring Canvas API, Touch Events, Persistent Storage and more. Try this Snapchat Lens on Easy Lens.
Features
- Canvas API: Full-screen 9:16 procedural arcade rendering: cartoon park, tree, Bitmoji, apples, glove, particles, HUD, tutorial, pause, and Game Over panel.
- Touch Events: Immediate all-screen touch handling for punching, pause, and Play Again hit areas.
- Persistent Storage: Stores the player's device-local Apple Punch Park best score.
- Bitmoji Sticker Store: Provides the player's relaxed seated Bitmoji texture, drawn in the Canvas game scene.
- Sound: Plays a light cartoon whoosh as each ripe apple begins falling.
- Sound: Plays on every boxing-glove launch.
- Sound: Plays the strong punch impact at an apple collision.
- Sound: Adds crisp juicy splatter feedback as a punched apple bursts.
- Sound: Plays a bright chime for every point earned.
- Sound: Plays an ascending reward chime for consecutive apple smashes.
- Sound: Plays a playful cartoon bonk when an apple reaches the Bitmoji.
- Sound: Plays the brief game-over sting during the fail state.
- Generated Music: Initial looping cheerful instrumental park-arcade music.
- Generated Music: Mid-difficulty looping instrumental music with a quicker arrangement.
- Generated Music: High-difficulty looping instrumental music with the most energetic arrangement.
- Leaderboard: Shows the yearly Apple Punch Park high-score leaderboard at the end of each run, so players can compare their best apple-smashing scores.