Rail Glide Rush
by Nazarii Serediuk
Check out "Rail Glide Rush" by Nazarii Serediuk - featuring Bitmoji Character, Canvas API, Core3D and more. Try this Snapchat Lens on Easy Lens.
Features
- Bitmoji Character: User Bitmoji runner character with clearly visible continuous running locomotion during the RUNNING state, paced to the current forward speed; it stops outside active running and remains aligned with the drag-steered runner and rail-glide sequence.
- Canvas API: Clipped in-field tutorial, minimal score-distance-combo-lives-pole HUD, feedback, and game-over panel with a prominent visible “GAME OVER” label inside the gameplay bounds.
- Core3D: Fixed-camera 3D Rail Glide Rush world, strictly clipped to the centered transparent gameplay field. The user’s Bitmoji runs through validated chunks that progressively harden after the opening moments: speed climbs smoothly, moving cutters sweep faster, and dense but readable cutter templates become more frequent over time. Every chunk retains a safe horizontal route and enough reachable pole length for its next gap.
- Touch Events: Start and restart taps plus horizontal drag tracking; drag input is active only while running and never controls the camera.
- Leaderboard: Yearly high-score leaderboard for Rail Glide Rush. The final run score is submitted and the ranking is shown when the player reaches game over.