Don't Blink 60s
by aamir
Check out "Don't Blink 60s" by aamir - featuring Face Events, FaceLandmarks, Canvas API and more. Try this Snapchat Lens on Easy Lens.
Features
- Face Events: Face presence gating and pause (no blink detection)
- FaceLandmarks: Active bilateral blink detector source for first-blink game-over. It measures documented left/right eye-rim aperture landmarks during the countdown calibration, then ends an active run on the first confirmed both-eyes closure.
- Canvas API: Game HUD and event visuals
- UI Progress Bar: 60-second survival progress with six ten-second milestone markers in the top safe HUD.
- UI Button: Retry button (result-only, large hit area)
- UI Button: Challenge friend button (result-only, large hit area)
- Sound: Countdown beeps SFX
- Sound: Start bass hit SFX
- Sound: Tension heartbeat SFX
- Sound: Fail sting SFX
- Sound: Success impact SFX
- Leaderboard: Yearly global 60-second survival leaderboard, ranking longer survival times higher.
- Sound: Looping cinematic tension riser, dynamically mixed upward as the run advances.
- Sound: Rare comedy distraction cue with a protected cooldown.
- Sound: Cartoon pop/squeak in the randomized distraction audio pool.
- Sound: Short digital glitch/error cue for warning and system-error events.
- Sound: Fast fly-by and incoming-event sound effect.
- Persistent Storage: Compact personal best, attempts, streak, and recent survival metrics for the 60-second game.
- Touch Events: Reliable touch input for rapid reaction prompts; game touch interactions suppress accidental camera-switch double taps.