Gear Run
by Nazarii Serediuk
Check out "Gear Run" by Nazarii Serediuk - featuring Bitmoji Character, Text On Screen, Core3D and more. Try this Snapchat Lens on Easy Lens.
Features
- Bitmoji Character: User Bitmoji traveler scaled to exactly 1.5× its current size, while maintaining safe clearance from rails and mechanisms on the automatic checkpoint-to-machine route inside the Tiny Gear Mesh playfield.
- Text On Screen: Dynamic readout with a top-aligned gameplay HUD confined to the upper portion of the playfield (x 15–85%, y 10–20%): Score left, Distance centered, and three heart slots right. Before the first run, show clear in-bounds guidance: drag the red connecting gear along its curved rail, snap it between the spinning drive gear and the machine ahead, and keep it connected until the larger Bitmoji clears the lift, bridge, door, or platform; only one machine can run at a time, and a missed obstacle loses one heart. Preserve Perfect Mesh feedback plus the final score, distance, perfect meshes, and restart prompt inside the playfield.
- Core3D: Transparent screen-space 3D mechanical-toy playfield confined to x 15–85% and y 10–80% of the screen, with a fixed slightly top-down three-quarter camera and device/world tracking disabled; procedural chunky brass drive gear, one rail-bound connecting gear, lift, bridge, door, rotating exit platform, larger automatic Bitmoji traveler, contained snap sparks, and state-driven movement with no realistic gear physics. Run at a brisker arcade pace: faster gear rotation, mechanism motion, Bitmoji travel, and distance progression, with shorter but still validated reaction windows between required rail snap points.
- Touch Events: Tap and drag input for the start/restart flow and the single connecting gear rail control.
- Leaderboard: Yearly global leaderboard for Tiny Gear Mesh. The final run score is submitted and the ranking is shown when all three lives are lost.