Tiny Conveyor Lens
by Nazarii Serediuk
Check out "Tiny Conveyor Lens" by Nazarii Serediuk - featuring Canvas API, Touch Events, Core3D and more. Try this Snapchat Lens on Easy Lens.
Features
- Canvas API: Transparent bounded HUD and game overlay for Tiny Conveyor Lens. Scale down and inset the score, target symbol, scan percentage, hearts, scanner ring, reveal symbols, tutorial, failure summary, and contained feedback so every canvas element fits cleanly within the central gameplay zone with consistent internal padding and no clipping at its edges.
- Touch Events: Tap to start or restart and drag input for the scanner lens within the bounded scan area.
- Core3D: Transparent fixed three-quarter 3D toy-factory conveyor game in the central 70% by 70% gameplay window: 15% side margins, 10% top padding, and 20% bottom padding. Preserve scanner-only play, one validated active target per sequence, and fair target placement. Keep every 3D element scaled down with generous internal clearance. Upgrade the factory with layered conveyor housing panels, beveled rails, segmented moving slats, end rollers with hub details, small bolts, inset seams, and restrained cyan indicator lights. Enrich each chunky object shell with polished toy-like bevels, caps, bands, grooves, embossed details, and varied materials while keeping silhouettes deliberately similar. Refine the scanner with a thick metallic rim, translucent glass, inner reticle, subtle emissive cyan glow, and a contained success pulse. Use soft three-point lighting, contact shadows, and a subtle environment reflection for readable depth. Keep the fixed screen-space camera with device/world tracking disabled.
- Leaderboard: Yearly Tiny Conveyor Lens leaderboard that submits and displays the final score once a run ends.