Shadow Match 3D
by Богдан Фесенко
Check out "Shadow Match 3D" by Богдан Фесенко - featuring UI Button, UI Progress Bar, Text On Screen and more. 2,243 views. Try this Snapchat Lens on Easy Lens.
2,243 views
Features
- UI Button: Centered start/replay control at (0.5, 0.72), scaled 1.0; it sits below the instruction panel and becomes replay after Game Over.
- UI Progress Bar: Top-center countdown bar at (0.5, 0.12), width 0.70 and height 0.04; drains during every shape drop.
- Text On Screen: Opening title and How to Play instructions, replaced with the persistent local leaderboard on the Game Over state.
- Text On Screen: Minimal upper score readout plus brief centered success callouts during active play.
- Leaderboard: A yearly Shadow Match 3D leaderboard shown after each run, ranking players by their highest completed-shape score.
- Core3D: Fixed-camera procedural 3D neon stage for Shadow Match 3D, including falling forms, target cutouts, and celebration bursts.
- Persistent Storage: Stores the device-local best score and a compact top-three run history for the Game Over leaderboard.
- Touch Events: Captures one-finger drag gestures to rotate the active falling shape without triggering default swipe navigation.
- Text On Screen: Persistent in-game swipe-direction legend, shown only while a Shadow Match 3D round is active.