Candy Maze Paint
by GONIGUY
Check out "Candy Maze Paint" by GONIGUY - featuring Core3D, Touch Events, UI Progress Bar and more. Try this Snapchat Lens on Easy Lens.
Features
- Core3D: Render the exact portrait 15×9 maze and preserve the supplied matrix's 62 one-valued paintable floor cells, rolling movement, buffered mid-roll turns, painting rules, completion flow, and restart behavior. Reskin it as a bright candy factory: alternating pastel candy tiles, rich chocolate-like walls and trim, a glossy gumball rolling ball, cheerful confectionery lighting, and colorful sprinkle-inspired paint bursts and painted-tile finish.
- Touch Events: Captures four-direction swipes to launch the ball, buffers swipes during a roll so the ball can turn at the next valid floor cell, and accepts taps to restart after completion.
- UI Progress Bar: Slim candy completion HUD at the top of the screen, showing the painted-floor proportion. Layout: position [0.5, 0.09], width 0.86, height 0.035. Style it with a vivid pink candy fill, creamy vanilla background, rounded edges, and a subtle confectionery sheen.
- Text On Screen: Compact playful candy-factory HUD over the maze. Show swipe guidance, painted-tile count, buffered mid-roll turn guidance, and a candy-themed completion and restart message. Use bright, readable candy-shop styling without obscuring the board.