Background Image

Puts a full screen image behind you, so you stay in front of a new place. Say where you want to be, for example a neon city street.

Backgrounds & Environment

Replace, blur, recolor, or reshape the world behind and around you.

Made with this block

Inputs

imageTextexture

The texture to use as the background

useSegmentationboolean

by default, useSegmentation=true. this means that the users can see themselves segmented out of the background. In rare cases when the users specifically asks that the background will hide them or do not segment them - then this useSegmentation should be false. If a user wants a background image with bitmoji scene, then useSegmentation should be false, because the user should not appear, instead the background image should be solid to provide an appropriate background for the bitmoji scene.

offsetXfloat

An offset of the background image's x position (-1.0 is fully to the left, 1.0 is fully to the right).

offsetYfloat

An offset of the background image's y position (-1.0 is fully to the bottom, 1.0 is fully to the top).

brightnessfloat

controls the brightness of the background image, 0 is black, 2.0 is very light and 1.0 is default.

saturationfloat

controls the saturation of the background image, 0 is no saturation, 2.0 is very saturated and 1.0 is default.

contrastfloat

controls the contrast of the background image, 0 is black, 2.0 is very light and 1.0 is default.

scalefloat

The scale of the image, 1.0 by default.

rotationfloat

The rotation of the background image, ranging from 0 to 360.0 where 0 and 360.0 are upright and it rotates counter clockwise.

opacityfloat

Opacity of the background where 1.0 is fully visible and 0.0 is invisible. Shouldn't be changed unless user explicitly asks.