Bitmoji Animation Store
Keeps up to five Bitmoji moves ready, so your Bitmoji character can play them by name. Ask for the moves you want, for example wave, dance or jump.
Bitmoji & Friends
Bring Bitmoji avatars, friends, and social moments into your Lens.
Made with this blockInputs
animationName0stringName key for slot 0 (used with getAnimation and as the action name on the character)
animation0fbxAnimation for slot 0, from the "Bitmoji Animation" collection
animationName1stringName key for slot 1
animation1fbxAnimation for slot 1
animationName2stringName key for slot 2
animation2fbxAnimation for slot 2
animationName3stringName key for slot 3
animation3fbxAnimation for slot 3
animationName4stringName key for slot 4
animation4fbxAnimation for slot 4
Functions
getAnimationObjectReturns the animation stored under `name`, or null if there is no such slot.
getAnimationNamesObjectReturns the names of all populated slots as a string[]
More in Bitmoji & Friends
- Bitmoji CharacterAdds your Bitmoji as a character you can move around in a game. It walks, runs and jumps, and it bumps into things in the scene.
- Bitmoji HeadPuts a Bitmoji head on your face, and it copies your expressions in real time. Choose your own Bitmoji or a friend's, and how big the head is.
- Bitmoji SceneAdds your animated Bitmoji to the Lens, with up to six in total including your friends. Say what each one wears and how it moves, for example a friend dancing in a red dress.
- Bitmoji Sticker StoreLoads 2D Bitmoji stickers of you and your friends, so the Lens can show them. Name the poses you want, for example a thumbs up or a laughing Bitmoji.
- Generative Bitmoji AnimationMakes your Bitmoji move with an animation you describe, or copies the movement from a video you give it. Only the movement carries over, not clothes or props.
- List of FriendsBrings your friends and their Bitmoji into the Lens, so a friend can appear on screen. Choose which friends: all of them, your best friends, or a random one.
