Blur
Blurs the picture around a sharp area, so a face or an object stands out. Choose the shape of the sharp area: a circle, a square or a strip across the screen.
Color grade, adjust, blur, or enhance the whole look of a Lens.
Made with this blockInputs
typeintDetermines the shape of the mask that defines the sharp area. Values:
4 values
- 0
- Horizontal: A horizontal strip remains sharp (Tilt-shift style).
- 1
- Vertical: A vertical strip remains sharp.
- 2
- Circular: A round area in the center remains sharp.
- 3
- Square: A rectangular/square area remains sharp.
intensityfloatThe strength of the blur. Range: 0.0 to 3.0 Logic: Values below 1.0 are subtle. Standard usage is between 1.5 and 2.5.
featherfloatBlur feather. Controls the softness of the transition between the sharp zone and the blurred area. Range: 0.0 (Hard edge) to 7.0 (Very smooth/wide gradient).
sizefloatRole: Controls the size of the sharp zone (the area of the image that remains unblurred). Range: 0.0 to 5.0 Behavior: Value 0.0: The sharp area is minimal and centered. Most of the screen will be covered by the blur effect. Value 5.0: The sharp area is maximum, expanding beyond the screen edges. The blur effect will be completely pushed out of view. Usage: Use low values (0.1 - 1.0) to create a "tunnel vision" or "focus" effect on a specific subject. Use high values (4.0 - 5.0) to gradually remove the blur and reveal the full, sharp image.
horizontalOffsetfloatHorizontal offset of the blur mask. Moves the center of the sharp zone. Range: -0.5 to 0.5. Behavior: 0.0: Centered. -0.5 or 0.5: The center of the mask moves to the very edge of the screen, leaving exactly half of the sharp zone visible. Constraints: If type is 0 (Horizontal), horizontalOffset has no effect.
verticalOffsetfloatVertical offset of the blur mask. Moves the center of the sharp zone. Range: -0.5 to 0.5. Behavior: 0.0: Centered. -0.5 or 0.5: The center of the mask moves to the very edge of the screen, leaving exactly half of the sharp zone visible. Constraints: If type is 1 (Vertical), verticalOffset has no effect.
More in Filters & Color
- Coloring PagePuts a coloring page on the screen with five colors to paint with. Say what the page shows, for example a cat, a rocket or a flower garden.
- Liquify 2DPushes parts of your face out or in, like a magnifying glass over the skin. Say which parts to change: the eyes, cheeks, forehead, mouth or chin.
- Post Process - AdjustAdjusts the light and the color of the whole Lens: brightness, contrast, color strength, warmth and grain. Ask for a ready-made look, for example faded old film.
