Blur

Blurs the picture around a sharp area, so a face or an object stands out. Choose the shape of the sharp area: a circle, a square or a strip across the screen.

Filters & Color

Color grade, adjust, blur, or enhance the whole look of a Lens.

Made with this block

Inputs

typeint

Determines the shape of the mask that defines the sharp area. Values:

4 values
0
Horizontal: A horizontal strip remains sharp (Tilt-shift style).
1
Vertical: A vertical strip remains sharp.
2
Circular: A round area in the center remains sharp.
3
Square: A rectangular/square area remains sharp.
intensityfloat

The strength of the blur. Range: 0.0 to 3.0 Logic: Values below 1.0 are subtle. Standard usage is between 1.5 and 2.5.

featherfloat

Blur feather. Controls the softness of the transition between the sharp zone and the blurred area. Range: 0.0 (Hard edge) to 7.0 (Very smooth/wide gradient).

sizefloat

Role: Controls the size of the sharp zone (the area of the image that remains unblurred). Range: 0.0 to 5.0 Behavior: Value 0.0: The sharp area is minimal and centered. Most of the screen will be covered by the blur effect. Value 5.0: The sharp area is maximum, expanding beyond the screen edges. The blur effect will be completely pushed out of view. Usage: Use low values (0.1 - 1.0) to create a "tunnel vision" or "focus" effect on a specific subject. Use high values (4.0 - 5.0) to gradually remove the blur and reveal the full, sharp image.

horizontalOffsetfloat

Horizontal offset of the blur mask. Moves the center of the sharp zone. Range: -0.5 to 0.5. Behavior: 0.0: Centered. -0.5 or 0.5: The center of the mask moves to the very edge of the screen, leaving exactly half of the sharp zone visible. Constraints: If type is 0 (Horizontal), horizontalOffset has no effect.

verticalOffsetfloat

Vertical offset of the blur mask. Moves the center of the sharp zone. Range: -0.5 to 0.5. Behavior: 0.0: Centered. -0.5 or 0.5: The center of the mask moves to the very edge of the screen, leaving exactly half of the sharp zone visible. Constraints: If type is 1 (Vertical), verticalOffset has no effect.