3D Falling Objects

Drops 3D objects from above, so they fall past the camera or land on you. Say what should fall, for example snow, coins or leaves.

Particles & Visual FX

Confetti, sparkles, and particle effects that give any Lens some magic.

Made with this block

Inputs

modelglb

The 3D model to be used as the falling object.

scalefloat

The scale of the 3D model.

areaRangefloat

Defines the horizontal range for object dispersion, from narrow (0.1) to wide (1.0).

quantityfloat

The number of objects to spawn at a time 0.5 by default

lifeSpanfloat

The duration (in seconds) for which an object is visible before disappearing.

speedfloat

The speed at which objects fall, from slow (0.1) to fast (1.0).

randomizeStartingRotationboolean

If true, randomizes the initial rotation of the falling objects.

Functions

startvoid

Initiates the falling object sequence.

stopvoid

Halts the falling object sequence.