Face Morph Detailed

Stretches and squashes parts of your face to make a funny or lopsided look. Ask for a bigger forehead, a longer chin, uneven eyes or a twisted mouth.

Face Swaps & Morphs

Swap your face onto anything, or twist it into something completely new.

Made with this block

Inputs

foreheadMidvec2

Highest, central point of the forehead. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

noseTipBasevec2

Tip of the nose (central point). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

chinTipvec2

Center point at the bottom of the chin. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

mouthMidvec2

Center of the mouth, between the lips. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

foreheadInnerLeftvec2

Inner-left forehead, near the center, close to the hairline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

templeLeftvec2

Left temple. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

foreheadOuterLeftvec2

Outer-left forehead. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

foreheadFarLeftvec2

Far-left edge of the forehead / hairline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

eyeInnerLeftvec2

Inner corner of the left eye (toward the nose). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

eyeOuterLeftvec2

Outer corner of the left eye. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekFarLeftvec2

Outermost point of the left cheek. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekHighLeftvec2

High point of the left cheekbone, below the eye. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekMidLeftvec2

Mid / lower left cheek. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

chinLeftvec2

Left side of the chin. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

jawLeftvec2

Left jawline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

foreheadInnerRightvec2

Inner-right forehead, near the center, close to the hairline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

templeRightvec2

Right temple. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

foreheadOuterRightvec2

Outer-right forehead. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

foreheadFarRightvec2

Far-right edge of the forehead / hairline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

eyeInnerRightvec2

Inner corner of the right eye (toward the nose). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

eyeOuterRightvec2

Outer corner of the right eye. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekFarRightvec2

Outermost point of the right cheek. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekHighRightvec2

High point of the right cheekbone, below the eye. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekMidRightvec2

Mid / lower right cheek. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

chinRightvec2

Right side of the chin. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

jawRightvec2

Right jawline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

noseBridgeTopvec2

Top of the nose bridge, between the brows. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

noseBridgeMidvec2

Middle of the nose bridge. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

browMidRightvec2

Middle of the right eyebrow. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekboneOuterRightvec2

Outer right cheekbone. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

browInnerRight2vec2

Inner right eyebrow (secondary). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

underEyeRightvec2

Under the right eye. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

underEyeRight2vec2

Under the right eye (secondary, lower). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

mouthCornerInnerRightvec2

Inner-right corner area of the mouth. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

browMidLeftvec2

Middle of the left eyebrow. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

cheekboneOuterLeftvec2

Outer left cheekbone. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

browInnerLeft2vec2

Inner left eyebrow (secondary). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

underEyeLeftvec2

Under the left eye. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

underEyeLeft2vec2

Under the left eye (secondary, lower). The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

mouthCornerInnerLeftvec2

Inner-left corner area of the mouth. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

lipLowerRightvec2

Lower lip, right side. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

lipLowerLeftvec2

Lower lip, left side. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

noseRidgevec2

Ridge of the nose. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

jawOuterRightvec2

Outer right jaw / lower jawline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.

jawOuterLeftvec2

Outer left jaw / lower jawline. The first value moves it horizontally (positive right, negative left); the second value moves it vertically (positive up, negative down). Left and right are from the viewer's perspective on screen.