Joystick
Adds an on-screen joystick that you drag to move or steer something in the Lens. Choose where it sits, how big it is, and how it looks.
Game engines, physics, quizzes, leaderboards, and the UI controls that tie it together.
Made with this blockInputs
positionvec2Center anchor in Screen Transform Space (-1.0 to 1.0). - Center: [0, 0] - Bottom-Left corner: [-1, -1] - Top-Right corner: [1, 1]
sizefloatDimensions in screen space units (Total screen width/height range is 2.0). - Small: 0.4 - Medium (Standard): 0.65 - Large: 0.8
visualPresetintDefines the visual appearance. Note: Can only be set at creation time; cannot be changed dynamically. - 0: Concave style. - 1: Convex style. - 2: Minimalist style.
freePlacementbooleanWhen enabled, the joystick spawns at the player's touch point and follows their thumb instead of staying pinned at a fixed screen position
Events
directionUpdateEventAn event that is triggered when the joystick's direction changes. The event payload is a vec2 representing the direction, normalized to be with magnitude between 0 and 1 (smooth)
More in Games & Interactivity
- LeaderboardSaves the scores from your Lens and shows them in a ranked list. You can compare with friends and with people around the world.
- Physics2DMakes 2D objects fall, collide and bounce off each other like real things. It draws nothing itself, so the Lens needs something else to show the objects.
- QuizRuns a quiz on the screen, with buttons or a tilt of your head to answer. Say what the quiz is about, for example American history or your personality type.
- Tic Tac ToeAdds tic tac toe on a 3D board, for one player against the Lens. Choose the look of the board and the two 3D pieces.
- Turn ManagerRuns a two player game that you send to a friend. You take a turn, then your friend opens the Lens and takes the next one.
- UI ButtonAdds a button you tap on screen. You choose the label, the color, the shape, pill or circle, and where it sits on the screen.
- UI Progress BarShows a bar that fills up to track progress, for a countdown, a timer or a level. You choose the size, the colors and up to three checkpoint marks.
- UI SliderAdds a bar you drag to set a value, for example how strong an effect is. The bar is horizontal, and you choose its size and colors.
- Video Control UIPlays your videos full screen, one after another, with play, pause and a bar you can drag. You add up to five videos.
- What X Are You?Spins through options above your head and stops on one, for example a star sign or a persona. You give up to six options, as text, pictures or both.
