Tic Tac Toe
Adds tic tac toe on a 3D board, for one player against the Lens. Choose the look of the board and the two 3D pieces.
Game engines, physics, quizzes, leaderboards, and the UI controls that tie it together.
Made with this blockInputs
boardTexturetextureSurface texture for the board mesh. This is just the material surface (wood grain, marble, metal, etc.) WITHOUT any grid lines or tic tac toe markings. The 3D board mesh already has the physical grid structure built in. This texture should be subtle and lower saturation so as to increase the visibility of the game pieces. The texture should be simple without much detail.
X_Prefabglb3D model to spawn for the X player (human).
O_Prefabglb3D model to spawn for the **O** player (AI)
xRotationvec3The rotation in degrees of the x piece by default [0,0,0]
oRotationvec3The rotation in degrees of the x piece by default [0,0,0]
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