Liquify 2D Custom Points
Swells or shrinks up to nine spots you place anywhere on your face or the screen. Say where each spot goes and whether it grows or shrinks, for example both eyes bigger.
Color grade, adjust, blur, or enhance the whole look of a Lens.
Made with this blockInputs
point0EnabledbooleanActivates the specific liquify slot.
point1EnabledbooleanActivates the specific liquify slot.
point2EnabledbooleanActivates the specific liquify slot.
point3EnabledbooleanActivates the specific liquify slot.
point4EnabledbooleanActivates the specific liquify slot.
point5EnabledbooleanActivates the specific liquify slot.
point6EnabledbooleanActivates the specific liquify slot.
point7EnabledbooleanActivates the specific liquify slot.
point8EnabledbooleanActivates the specific liquify slot.
point0Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point1Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point2Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point3Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point4Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point5Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point6Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point7Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point8Positionvec3The coordinates for the center of the distortion. Note: Uses a range where x and y define the location on the face/screen.
point0IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point1IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point2IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point3IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point4IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point5IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point6IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point7IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point8IntensityfloatStrength of the distortion. 1.0 is neutral. Range: 0.2 to 10.0.
point0RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point1RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point2RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point3RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point4RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point5RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point6RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point7RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
point8RadiusfloatThe size of the area affected by the point. Range: 0.5 to 10.0.
More in Filters & Color
- BlurBlurs the picture around a sharp area, so a face or an object stands out. Choose the shape of the sharp area: a circle, a square or a strip across the screen.
- Coloring PagePuts a coloring page on the screen with five colors to paint with. Say what the page shows, for example a cat, a rocket or a flower garden.
- Liquify 2DPushes parts of your face out or in, like a magnifying glass over the skin. Say which parts to change: the eyes, cheeks, forehead, mouth or chin.
- Post Process - AdjustAdjusts the light and the color of the whole Lens: brightness, contrast, color strength, warmth and grain. Ask for a ready-made look, for example faded old film.
